The gaming industry in India is bursting with talent, and with each passing year, thousands upon thousands join the community of gamers in the country. While video games of all kinds take over the free time and space of the youth, there is also a looming threat of security and safety plaguing the gaming community. However, industry leaders continue to work tirelessly to give players the best and safest gaming experience possible amidst these storms.
Working with digital giants like Apple and Microsoft, Sumo Digital is one of the world’s best game development studios and have expanded its base to India. We talked to Stewart Neal, Studio Director of Sumo India Studios, to give us a glimpse into the world of game development, the measures taken to ensure a safe experience for its gamers, and the opportunities it provides aspiring talent in the game making space.
Tell us more about Sumo Digital and what was the reason for its expansion into India?
Sumo Digital is a part of the Sumo Group and has over 1000 plus people across Europe, America, Canada, and India. Sumo Pune and Sumo Bengaluru will now be collaborating and co-developing on projects. Sumo Pune was established in 2007, and it was the second studio opened by Sumo Digital. Since then, we’ve developed a premium destination for console and PC games in India; a great experience. We have developed video games with partners like Apple, Microsoft, Sony and many more. The reason for the initial expansion in 2007 was to tap into the talent pool in India. Gaming is a growing industry, and looking at the kind of skills there are in areas like film, VFX etc., it was a natural decision. We’ve grown to around 15 studios and expect to continually grow across art programming, design, QA, and production.
Sumo Digital has decided to open a new Bengaluru studio, and plans have also been laid out for Sumo Pune to expand. What can you tell us about it?
It’s exciting as we’ve been planning for an expansion for a long time. So, it’s been amazing to announce that it is finally happening. There was a lot of work involved with the new studio opening up in Bangalore. The discussion and planning for
the expansion had started before COVID-19 hit. So, now what we’re doing is setting it up when it’s safe to do so. We’re working with the discipline heads across both studios to facilitate the growth of Sumo Bengaluru. The most important thing for the leadership is to ensure a seamless integration for both sites. We have an excellent working culture, and we want to
make sure that that translates across both studios. With Sumo Pune over the last 18 months, we’ve purposefully outgrown our current studio space. The range of projects and their success resulted in increased demand across all disciplines, which is why the expansion was just the natural next step.
What does the expansion offer in terms of new opportunities for anyone looking to join Sumo Pune?
Sumo Pune’s growth is to expand further our commitment to console game development in the city and offer more exciting opportunities to people who want to join Sumo Pune and the team. Regarding direct opportunities, the games that we work on, like AAA console titles, provide tremendous opportunities for technical career growth for the people in the field.
What are some video game projects that Sumo Bangalore has in store for its gamers?
While I can’t go into titles currently in development, some of the previous titles that we’ve developed, like the BAFTA-winning Sackboy: A Big Adventure, Hood: Outlaws & Legends, Forza Horizon 4, and award-winning Little Orpheus give just an idea of the kind of games, people can expect from us and get excited about.
Donna Amo is a writer at Gutshot Magazine. She is a graduate from Sophia College of Women, Mumbai with a degree in English Literature. When this October born foodie is not writing content or poetry, she spends her time laughing at memes or watching series. Based out of Mizoram, she is drawn to all things nature and has a soft spot for puppies.
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